New World: Aeternum, the Eternal Isle, is a land of myth and legend, a supernatural frontier where the laws of life and death are twisted by a mysterious substance known as Azoth. As adventurers shipwrecked upon its shores, players must forge a new destiny amidst breathtaking beauty, untold riches, and ancient, corrupted horrors. This land offers endless opportunities to fight, forage, and forge a legacy, but survival demands skill, strategy, and a deep understanding of the island’s secrets. This comprehensive
New World: Aeternum Master Guide provides the knowledge necessary to master the challenges of this cursed island.
The Core Philosophy – Play Your Way
The most defining feature of New World: Aeternum is its fluid, classless progression system. A character’s role is not determined by a choice made at creation but by the weapons they wield and the attributes they develop. This design philosophy empowers players to adapt their playstyle at any moment. An adventurer can serve as a steadfast tank, a vital healer, or a devastating damage dealer simply by swapping their gear and respecifying their attributes, offering unparalleled freedom to experiment and master multiple roles on a single character.
What’s New in Aeternum
This guide is fully updated for the modern New World: Aeternum experience, which builds upon the original game’s foundation with significant enhancements. It includes all content from the Rise of the Angry Earth expansion, a fully revamped storytelling approach with cinematic quests, and the introduction of cross-platform play, uniting adventurers across PC, PlayStation 5, and Xbox Series X|S. Whether a new player stepping onto the island for the first time or a veteran returning to see what’s changed, this guide serves as the definitive resource for conquering the Eternal Isle.
Chapter 1: Forging Your Legend – Character Fundamentals
A powerful adventurer is built upon a solid foundation. Understanding the core mechanics of character progression—attributes, equipment weight, and passive bonuses—is the first step toward mastering any playstyle in Aeternum.
1.1. Understanding the Core Attributes
Every point invested into one of the five core attributes directly impacts a character’s effectiveness in combat and survival. Allocating these points wisely is the cornerstone of creating a powerful build.
- Strength (STR): The primary attribute for heavy-hitting melee weapons. It exclusively governs the damage of the War Hammer and Great Axe and is the main damage source for the Sword, Hatchet, and Flail.
- Dexterity (DEX): The key attribute for ranged physical damage and agile melee combat. It is the primary damage source for the Bow, Musket, Spear, and Rapier.
- Intelligence (INT): The source of power for all magical weapons, including the Fire Staff, Ice Gauntlet, and Void Gauntlet. It also boosts the damage of any magical perks found on physical weapons.
- Focus (FOC): The essential attribute for healers. It is the sole attribute that increases the healing and damage output of the Life Staff and also governs the rate of mana recovery.
- Constitution (CON): A universal attribute vital for all playstyles. Every point in Constitution increases a character’s maximum health pool, directly enhancing their survivability in all forms of content.
A character’s power is not just about stacking a single attribute. Many weapons scale with a primary and a secondary attribute, such as the Sword (Strength primary, Dexterity secondary) or the Blunderbuss (Strength primary, Intelligence secondary). This creates a system of build synergy. Pairing weapons with complementary attribute scaling, like a Spear (DEX/STR) and a Hatchet (STR/DEX), allows a player to gain damage on both weapons from investment in both attributes. Conversely, pairing weapons with disparate attributes, like a Great Axe (STR only) and a Bow (DEX only), forces a split investment that can lead to lower overall damage output compared to a more synergistic combination. Masterful build-crafting involves analyzing these scaling properties to maximize efficiency.
1.2. The Power of Thresholds: Unlocking Attribute Bonuses
Investing attribute points yields more than just raw stats. Reaching specific milestones, or thresholds, unlocks powerful passive bonuses that can define a build’s effectiveness. Planning attribute distribution to hit these key thresholds is a crucial strategy for optimization.
Points | Strength | Dexterity | Intelligence | Focus | Constitution |
50 | +5% damage to melee light attacks. +10% Mining speed. | +5% chance to critical hit. +10% Skinning speed. | +10% damage to light and heavy magic attacks. +10% Harvest speed. | +10% mana regeneration rate. +10% Fishing line tension. | All health consumables are 20% stronger. +10% Logging speed. |
100 | +10% damage to melee heavy attacks. +20 encumbrance. | +5% piercing damage. +20% haste for 3s after dodging. | +10% critical hit damage. -10% Azoth travel cost. | +20 to mana pool. +10% salvage yield. | Increase max health by 10% of physical armor. -10% durability loss on equipment. |
150 | +50% stamina damage from melee light and heavy attacks. -10% weight of mined items. | -10% stamina cost from dodging. -10% weight of skinned items. | +15% elemental damage. -10% weight of harvested items. | +20% healing output. -10% weight of fished items. | -10% critical damage taken. -10% weight of logged items. |
200 | +10% damage on stunned, slowed, or rooted enemies. +10% Mining speed. | +10% bonus backstab and headshot damage. +10% Skinning speed. | +10 mana after a dodge. +10% Harvest speed. | +20% buff duration. +10% Fishing line tension. | +20% increase to armor. +10% Logging speed. |
250 | Stamina regeneration is faster during melee attacks. +10% yield when Mining. | +10% critical hit damage on stunned, slowed, or rooted enemies. +10% yield when Skinning. | +30% duration on damage-over-time spells. +10% yield when Harvesting. | +30 mana on any self or group kill. +10% salvage yield. | -80% damage reduction when full health (60s cooldown). +10% yield when Logging. |
300 | Melee attacks gain Grit. 25% chance to fully mine a node with one swing. | Guaranteed critical hit after a dodge roll. -10% ammo weight. | +10% damage on first hit on a full health target. -10% reduction in weight of Azoth for travel. | Mana is not consumed on first spell cast on a full health enemy. -10% fast travel cost for inns. | +20% duration of stun, slow, and root spells. +10% yield from all gathering skills. |
1.3. Choosing Your Starting Archetype
Upon creating a character, players select from seven starting archetypes, such as the Soldier, Ranger, or Occultist. This choice determines a character’s initial weapons and provides small boosts to related trade skills. However, this decision is not binding and serves only as a starting point. Players can find, craft, or purchase any weapon in Aeternum and immediately begin using it, reinforcing the game’s core philosophy of ultimate flexibility.
1.4. The Equip Load System: Your Combat Identity
A character’s combat style is heavily defined by their equip load, which is determined by the total weight of their equipped armor and shield. Each of the three weight classes offers a distinct balance of mobility, defense, and offense.
- Light Armor: Provides the highest mobility with a long-distance dodge-roll and grants significant bonuses to damage (+15%) and outgoing healing (+30%). This makes it the preferred choice for players who rely on positioning and evasion to survive, such as ranged damage dealers and many healers.
- Medium Armor: Offers a balanced approach with solid damage mitigation and a quick, versatile hop-dodge. It serves as a baseline, providing no inherent damage or healing bonuses or penalties, making it a reliable choice for a wide variety of builds in both PvE and PvP.
- Heavy Armor: Delivers maximum survivability with the highest physical and elemental resistances and a bonus to block stability (+10%). This defensive strength comes at the cost of reduced damage (−15%) and outgoing healing (−30%) and the least mobile dodge, a short side-step. It is the standard for tanks and frontline bruisers who must endure sustained punishment.
The balance between these equip loads is a dynamic element of the game’s design. Developers actively adjust the system to ensure all three weight classes remain viable options for different roles and playstyles. The goal is to create a system of meaningful trade-offs, where a player chooses between higher damage output and greater survivability based on the demands of the situation. A master adventurer understands this balance and often maintains multiple sets of gear, allowing them to switch between Light, Medium, and Heavy loadouts to perfectly match the needs of any expedition, war, or duel.
Chapter 2: The Art of War – Mastering Combat in Aeternum
Combat in New World: Aeternum is a visceral, action-oriented experience that rewards skill, timing, and tactical awareness. Success is not determined by a simple rotation of abilities but by a player’s ability to actively aim, dodge, block, and exploit enemy weaknesses.
2.1. Universal Combat Principles
Several core mechanics are fundamental to every fight on the Eternal Isle.
- Action-Oriented Combat: Unlike traditional tab-target MMOs, every attack in New World must be aimed. Ranged attacks require precision, and melee swings must connect with an enemy’s hitbox. This skill-based system also demands active defense through timed dodges to avoid damage and blocks to mitigate it.
- Stamina Management: The yellow stamina bar is a player’s most critical resource in combat. Every dodge and block consumes stamina. Depleting this bar to zero results in a brief exhaustion period, rendering the character slow, unable to dodge, and extremely vulnerable. Effective stamina management is paramount. The “Hearty” perk, found exclusively on rings, is considered essential for nearly every build as it provides a crucial 10% increase to maximum stamina.
- Positioning and Environment: Aeternum’s world is a weapon. In both PvE and PvP, using the environment provides a significant tactical advantage. Players can use trees and rocks for cover from ranged attacks, gain a high-ground advantage to shoot down on opponents, or kite enemies through narrow corridors to control the flow of battle.
- Understanding Damage Numbers: The color of damage numbers provides instant feedback on an attack’s effectiveness. Learning to read these colors is fundamental to optimizing damage output.
- White: Indicates standard damage, with no weakness or resistance applied.
- Yellow: Signals that an enemy’s weakness has been exploited, resulting in increased damage. This occurs when using the correct physical or elemental damage type against a specific foe.
- Blue: Means the enemy is resistant to the damage type used, resulting in reduced damage.
- Orange: Represents a critical hit, which deals bonus damage. Critical hits are most reliably achieved by striking an enemy’s weak point, such as a headshot or a backstab.
2.2. Exploiting Your Foes: A Guide to Enemy Types
Aeternum is home to several distinct families of monsters, each with its own set of strengths and weaknesses. Preparing for an encounter by equipping the correct weapons and damage-converting gems can turn a difficult fight into a trivial one.
Enemy Type | Weak Against | Resistant To |
Angry Earth | Slash (+20%), Fire (+30%) | Lightning, Thrust |
Ancients | Strike (+20%), Lightning (+30%), Void (+15%) | Slash, Fire |
Beasts | Thrust (+20%) | None |
Corrupted | Thrust (+20%), Arcane (+30%), Nature (+15%) | Strike, Ice |
Humans | Slash (+15%) | None |
Lost | Strike (+10%), Ice (+15%), Nature (+30%) | Thrust, Void |
2.3. Melee, Ranged, and Magic Combat Deep Dives
While the core principles apply to all, each combat style has unique tactics and mechanics to master.
- Melee Mastery: Close-quarters combat is a dangerous dance of aggression and defense. A key concept for melee fighters is Grit, an effect on certain abilities and all heavy attacks for players with 300 Strength. Grit makes an attack uninterruptible, signified by a white glow around the character, allowing a player to power through incoming hits to land a crucial blow. Melee combat also involves managing attack tracking, which can sometimes be inconsistent against highly mobile targets, requiring players to anticipate enemy movement rather than relying solely on the game’s auto-targeting.
- Ranged Precision: Ranged combat is about controlling space and punishing enemies from a distance. A key distinction exists between weapon types: the Bow fires physical projectiles that are affected by gravity, requiring players to lead their shots, while the Musket is a hitscan weapon where the bullet instantly hits the target. Success as a ranged player involves kiting enemies, using secondary weapons like the Rapier or Spear for their mobility and crowd control to escape danger, and wearing Light Armor to maximize damage output.
- Arcane Supremacy: Mages are masters of area-of-effect damage and control. A classic and effective strategy is to combine the powerful crowd control of the Ice Gauntlet, such as using
Ice Shower
to root enemies, with the high burst damage of the Fire Staff’sPillar of Fire
orFireball
. The Void Gauntlet offers unique versatility, capable of both dealing significant damage and providing support through debuffs and healing, while the Life Staff remains the cornerstone of all group content, providing essential healing and protective buffs.
The intricate combat system fosters a dynamic meta where builds and counters are constantly evolving. For instance, a melee build with strong gap-closing abilities, such as the Spear or Hatchet, is a natural counter to mobile ranged players. Similarly, builds that apply the Disease debuff, which reduces incoming healing, are highly effective against teams that rely on powerful healers. This creates a tactical layer where success in PvP often depends on a player’s ability to read the enemy’s strategy and adapt their own build to counter it. A true master of Aeternum’s combat has multiple gear sets and weapon combinations ready, allowing them to switch roles and strategies to exploit any opponent’s weakness.
Chapter 3: The Armory of Aeternum – Weapons, Gear, and Artifacts
An adventurer is only as good as their equipment. In New World: Aeternum, a player’s power is a direct reflection of the weapons they have mastered, the gear they have acquired, and the legendary Artifacts they have unearthed.
3.1. Complete Weapon Overview & Skill Trees
There are 15 distinct weapon types in Aeternum, each with two unique mastery trees that allow for specialized playstyles.
One-Handed Weapons
- Sword and Shield: The premier tanking weapon. The Swordmaster tree focuses on damage and mobility, while the Defender tree provides powerful defensive stances and group protection buffs.
- Hatchet: A versatile and aggressive weapon. The Berserker tree offers incredible damage, self-healing, and the signature “Defy Death” passive that prevents a fatal blow. The Throwing tree turns the Hatchet into a ranged option that applies debuffs.
- Rapier: A swift and evasive weapon. The Blood tree focuses on applying powerful bleed effects, while the Grace tree provides unparalleled mobility and defensive abilities like
Riposte
. - Flail and Shield: A potent support weapon. The Cleric tree focuses on healing and support abilities, while the Bastion tree provides crowd control and defensive buffs, making it a strong choice for tanks and off-healers.
Two-Handed Weapons
- Great Axe: A fearsome weapon for cleaving through multiple foes. The Reaper tree provides gap-closing abilities and life leech, while the Mauler tree excels at clumping enemies together with its signature
Gravity Well
ability. - War Hammer: The king of crowd control. The Juggernaut tree focuses on single-target stuns and knockdowns, while the Crowd Crusher tree offers wide, area-of-effect stuns and slows that can control entire groups of enemies.
- Greatsword: A unique two-handed weapon with a stance-switching mechanic. The Onslaught tree offers high-risk, high-reward aggressive attacks, while the Defiance tree provides a defensive stance that reduces incoming damage.
- Spear: A weapon with superior reach and a mix of damage and crowd control. The Zoner tree focuses on knockdowns and spacing, while the Impaler tree excels at applying rends and bleeds to weaken targets.
Ranged Weapons
- Bow: A high-skill ranged weapon that rewards precision. The Skirmisher tree focuses on mobility and area-of-effect shots, while the Hunter tree is dedicated to single-target burst damage through headshots.
- Musket: A long-range, hitscan weapon. The Sharpshooter tree enhances damage from a distance with a zoom function, while the Trapper tree provides crowd control with traps and bombs.
- Blunderbuss: A close-to-mid-range powerhouse. The Containment tree focuses on closing the distance and locking down targets, while the Chaos tree excels at explosive area-of-effect damage.
Magical Weapons
- Fire Staff: A destructive magical weapon. The Fire Mage tree focuses on critical hits and mana management, while the Pyromancer tree specializes in area-of-effect abilities and damage-over-time burns.
- Ice Gauntlet: A master of crowd control. The Ice Tempest tree focuses on dealing damage to slowed and frozen enemies, while the Builder tree provides powerful utility spells like
Ice Shower
andEntombed
. - Void Gauntlet: A hybrid damage and support weapon. The Annihilation tree allows the wielder to manifest a
Void Blade
for melee combat, while the Decay tree offers ranged debuffs and healing abilities. - Life Staff: The game’s primary healing weapon. The Healing tree focuses on powerful burst heals for low-health allies, while the Protector tree provides buffs and healing-over-time effects.
3.2. Gearing for Success
Understanding the properties of gear is essential for maximizing a character’s potential.
- Gear Score, Tiers, and Rarity: Gear progresses through tiers and rarities, from Common (Gray) to Legendary (Gold) and finally Artifact (Red). An item’s power is represented by its Gear Score, which can reach a maximum of 725 for the best endgame equipment.
- Perks and Gems: Perks are special bonuses on armor and weapons that provide powerful effects, such as reducing cooldowns or increasing damage. A well-perked item with a slightly lower Gear Score is often superior to a higher-level item with poor perks. Gems can be slotted into gear to add elemental damage to a weapon or provide specific elemental resistance on armor.
- The Gypsum Kiln: This is a crucial endgame crafting station. Players use materials like Gypsum Orbs and Dark Matter, earned from various activities, to upgrade named items to their maximum Gear Score and craft powerful endgame gear.
3.3. Unearthing Power: A Guide to the Artifact System
Artifacts are unique pieces of gear with powerful, build-defining perks that cannot be found anywhere else. These items are the cornerstones of most endgame builds. Players can equip one artifact weapon, one artifact armor piece, and up to three artifact jewelry pieces at a time. Notable examples include the
Featherweight chest piece, which allows for unique armor combinations to stay in a lighter equip load, and the Lifetaker Void Gauntlet, which significantly boosts damage output.
3.4. The Endgame Gearing Pathway
For a player who has just reached the maximum level, the path to obtaining the best gear follows a clear progression.
- Acquire Starter Gear: The first step is to purchase an inexpensive set of gear from the Trading Post with a high Gear Score and essential perks like
Enchanted Ward
to provide a solid defensive baseline. - Farm Named Items and Artifacts: Next, players should target specific open-world bosses and expeditions that drop key named items and the Artifacts that are central to their desired build.
- Run Expeditions: Participating in endgame Expeditions, especially the challenging Mutated versions, is the primary way to earn the Dark Matter and other resources required for upgrading gear at the Gypsum Kiln.
- Craft Best-in-Slot (BiS) Gear: The final step is to use high-level crafting skills and the Gypsum Kiln to either craft new pieces of gear with a perfect combination of perks or upgrade existing named items and Artifacts to the maximum Gear Score of 725.
Chapter 4: The Backbone of Aeternum – Crafting, Gathering, and the Economy
Aeternum’s player-driven economy is a living, breathing entity that rewards industriousness and market savvy. From gathering raw resources in the wilderness to crafting legendary equipment, Trade Skills are the engine of commerce and character progression.
4.1. A Guide to Trade Skills
The game’s 17 Trade Skills are divided into three distinct categories.
- Gathering: These five skills involve harvesting resources directly from the world. They include Mining for ores and stone, Skinning animals for hides, Logging for wood, Harvesting for fibers and plants, and Fishing. Each requires a specific tool, and as the skill level increases, players can gather higher-tier resources and track them on their compass.
- Refining: These five skills transform raw materials into usable crafting components. They include Smelting ores into ingots, Stonecutting stone into blocks and gems, Woodworking wood into lumber, Tanning hides into leather, and Weaving fibers into cloth. Higher refining levels grant a chance to produce extra materials, increasing efficiency.
- Crafting: These seven skills are used to create finished goods. They include Weaponsmithing (melee weapons), Armoring (armor), Engineering (ranged weapons, tools, ammo), Jewelcrafting (amulets, rings, earrings), Arcana (magical weapons, potions), Cooking (food buffs), and Furnishing (housing items).
4.2. Efficient Leveling Paths
Leveling crafting skills can be a significant investment of time and resources. Following an efficient path by crafting items that provide the most experience for the lowest material cost is crucial.
Level Range | Item to Craft | Approx. Quantity | Materials Needed |
0-50 | Linen Shirt | 25 | Linen, Coarse Leather, Iron Ingots |
50-100 | Sateen Gloves | 288 | Sateen, Coarse Leather, Iron Ingots |
100-110 | Silk Gloves | 44 | Silk, Coarse Leather, Iron Ingots |
110-150 | Shipyard Watch Gloves | 172 | Silk, Coarse Leather, Iron Ingots, Jade Collar |
150-160 | Infused Leather Gloves | 77 | Infused Leather, Linen, Iron Ingots |
160-205 | Guardian Plate Gauntlets | 344 | Orichalcum Ingots, Infused Leather, Spectral Dust |
205-250 | Spinweave Gloves | 394 | Spinweave, Infused Leather, Iron Ingots |
4.3. Mastering the Market: How to Make Gold
Aeternum’s economy is entirely controlled by its players through the Trading Post, creating numerous opportunities for wealth generation.
- The Trading Post: This is the central hub for commerce. Players can list items for sale via “sell orders” or request to purchase items at a specific price via “buy orders”.
- High-Demand Farming: One of the most reliable ways to make gold is by gathering and selling resources that are in constant demand. This includes rare ingredients like bananas, which are used to craft powerful attribute-enhancing food, and high-tier refining reagents like Pure Solvent, which are needed for endgame crafting. Joining daily “Elite Chest Runs” (ECRs) is another popular method, as these yield a high volume of valuable materials.
- Advanced Market Strategies: The most astute merchants engage in market speculation. The game’s economy is cyclical, with prices for common materials often crashing during content lulls and spiking dramatically when a new season, expansion, or promotion brings a wave of new and returning players. This creates a powerful “buy low, sell high” opportunity. By stockpiling essential materials when the market is flooded and prices are low, a player can wait for the next major update and sell their reserves for a massive profit. This strategic approach, treating the market like a real-world stock exchange, is a hallmark of true economic mastery in New World.
Chapter 5: Politics & Power – Factions, Companies, and War
The social and political landscape of Aeternum is defined by the perpetual conflict between three powerful Factions. Alliances are forged, territories are conquered, and massive armies clash in epic sieges that shape the world.
5.1. Choosing Your Allegiance: The Three Factions
Upon reaching level 17, every adventurer must pledge their loyalty to one of the three Factions vying for control of Aeternum.
- The Covenant (Yellow): A fanatical order driven by a divine mandate to cleanse the land of heretics and reclaim it for the faithful.
- The Marauders (Green): A militaristic force that believes strength is the only true authority. They seek to establish a free nation where the powerful are able to prosper.
- The Syndicate (Purple): A secretive and intellectual organization obsessed with uncovering forbidden knowledge and ushering in a new era of enlightenment.
While each faction has unique lore and aesthetics, the choice is primarily a social one. Players must be in the same faction to join the same Company (guild) and fight together in open-world PvP and Wars. A player can change their faction once every 60 days, but they are prohibited from joining whichever faction currently controls the most territory.
5.2. The Company System (Guilds)
Companies are player-run organizations within a faction, serving as the primary social and military unit in the game. A Company can have up to 100 members and is led by a
Governor, with Consuls acting as officers. The main purpose of a Company is to organize its members to gain influence, declare war, and ultimately conquer and govern a territory.
5.3. The Art of Conquest: Territory Control and War
Territory control is the ultimate expression of a Company’s power and is achieved through a multi-stage process of conflict and siege warfare.
- Influence Races: To initiate a conflict, an attacking faction must undermine a defending faction’s control over a territory. This is done through an open-world PvP activity where faction members complete PvP missions within the contested zone to increase their side’s influence.
- Declaring War: If the attacking faction successfully gains enough influence before the race ends, the territory is thrown into conflict. The Company that contributed the most influence is then given the opportunity to formally declare War.
- War Mechanics: A War is an instanced, 50v50 siege battle. The attacking army’s objective is to capture three rally points outside the fort, breach the gates, and finally capture the central claim point within the fort. The defending army wins by holding off the attackers for the 30-minute duration, utilizing a variety of defensive siege weapons and fortifications.
- Territory Governance: A Company that successfully conquers a territory becomes its governor. This grants them the power to set tax rates for crafting and trading, collect revenue, and initiate Town Projects. These projects allow the entire settlement to contribute resources to upgrade crafting stations, improve the fort’s defenses, and activate powerful “lifestyle buffs” that benefit all players who own a house in that territory.
Chapter 6: Life on the Eternal Isle – Housing, Mounts, and More
Beyond the endless conflict, Aeternum offers a rich world for players to inhabit. Establishing a home, taming a mount, and engaging in immersive pursuits are key parts of the experience.
6.1. Player Housing Guide
Player housing is more than just a cosmetic feature; it is a vital system that provides significant gameplay advantages.
- Benefits of Ownership: Owning a house grants several powerful benefits. It serves as a personal fast travel point with a cooldown that can be reset with Azoth. It allows for the placement of storage chests, significantly expanding a player’s storage capacity in that settlement. Most importantly, houses can be decorated with Trophies, which provide powerful, permanent, global buffs to combat, crafting, and gathering.
- Acquiring a Home: Players can purchase their first house at level 15, a second at level 35, and a third at level 55. Houses come in four tiers, with increasing costs, storage chest slots, and lower fast travel cooldowns. A one-time 5,000 gold discount is applied to the first house purchase.
- Property Taxes: Homeownership requires a weekly property tax payment, with the rate set by the territory’s governing Company. Failure to pay taxes disables the house’s benefits, including fast travel and trophy buffs, until the tax is paid.
6.2. Mastering Your Mount
Mounts are essential for efficiently traversing the vast landscapes of Aeternum. Players can acquire and customize horses, dire wolves, and lions.
- Mount Equipment: Each mount has two equipment slots. Mount Shoes primarily increase speed and dash recharge, while Mount Straps provide various combat and utility buffs.
- Riding Trade Skill: As players use their mounts, they level up the Riding Trade Skill. Higher levels unlock upgrades like increased base speed, more powerful buffs, and the ability to craft higher-tier consumable food for the mount.
6.3. Immersive Pursuits
For those who enjoy quieter activities, Aeternum offers several immersive trade skills. Players can become master anglers through Fishing or take up Musical Instruments. Playing music in towns can provide powerful, long-lasting buffs to oneself and nearby allies, or even earn a few gold coins in tips from other players.
Chapter 7: The Lone Adventurer’s Path – A Solo Player’s Guide
While New World: Aeternum is a massively multiplayer game, it offers a robust and rewarding experience for those who prefer to adventure alone. The entire main story can be completed solo, and with the right build and strategy, a lone player can conquer many of Aeternum’s challenges.
7.1. Thriving on Your Own: Best Solo Builds
Success as a solo player hinges on self-sufficiency. Builds that combine strong damage with high survivability are paramount.
- The Immortal Brawler (Greatsword / Sword & Shield): This build utilizes heavy armor and a focus on lifesteal to become nearly unkillable in PvE content. The Serenity Greatsword artifact is a cornerstone, providing significant healing on heavy attacks, while the Sword and Shield offer additional defensive capabilities and control. With high Constitution and Strength, this build can face down elite enemies and clear difficult content without needing a group.
- The Relentless Skirmisher (Hatchet / Spear): This build offers a potent mix of high damage, powerful debuffs, and incredible survivability. The Spear is used to apply rends and weaken enemies with abilities like
Skewer
andPerforate
, while the Hatchet provides relentless damage. The true strength of this build lies in the Hatchet’s Defy Death passive, which allows the player to survive a fatal blow on a short cooldown, making it exceptionally forgiving for solo play.
7.2. Efficient Solo Leveling and Progression
Maximizing efficiency is key to a smooth solo journey to the endgame.
- Follow the Main Story Quest (MSQ): The MSQ is the single most important activity for leveling. It provides the largest experience rewards and unlocks critical game features, including the Azoth Staff, which is required for progressing the story and closing Corrupted Breaches.
- Maximize Experience Gains: Several simple strategies can significantly boost XP gain. Flagging for PvP provides a constant 10% bonus to all experience earned, a worthwhile risk for the reward. Leveling the Music skill to 25 unlocks the “All Together Now” song, which grants another sizable XP buff. Finally, completing the first three Faction missions each day rewards bonus gold and a massive multiplier on experience gained.
Chapter 8: Conquering the Endgame
Reaching the maximum level is not the end of the journey in Aeternum; it is the beginning. A wealth of challenging group content awaits, offering the game’s most powerful rewards.
8.1. Expedition Master Guide (Dungeons)
Expeditions are 5-player instanced dungeons that are a cornerstone of the endgame PvE experience. Each expedition features unique mechanics, bosses, and enemy types, requiring players to prepare by equipping the correct weapons and gems to exploit enemy weaknesses. At the highest level, players can challenge
Mutated Expeditions, a more difficult version that adds random, challenging modifiers to the encounters in exchange for superior loot and the resources needed to upgrade gear to its maximum potential.
8.2. Raid Master Guide
For the ultimate PvE challenge, players can form larger groups to tackle raids.
- The Hive of Gorgons: This is a challenging 10-player raid located in Cutlass Keys. It requires a coordinated group with a standard composition of one tank, two healers, and seven damage dealers. The enemies within are primarily Angry Earth, making Slash and Fire damage highly effective. Success demands mastery of complex boss mechanics and the use of powerful consumables like Angry Earth Ward Potions and Coatings.
- Shah Neshen (The Sandwurm): This is a 20-player elite trial where a large group must coordinate to take down a colossal sandwurm, one of the largest and most formidable creatures in Aeternum.
8.3. Dominating in PvP
For those who seek glory in combat against other players, Aeternum offers several dedicated PvP modes.
- Outpost Rush: A 20v20 objective-based battleground that blends PvP combat with PvE elements. Teams fight to control outposts, gather resources, and defeat enemy players and AI monsters to earn points.
- 3v3 Arenas: A small-scale, competitive mode where two teams of three players face off in a best-of-five deathmatch. It is a pure test of skill, build crafting, and team coordination.
- Open-World PvP Zone: A high-risk, high-reward free-for-all zone. Players who enter are automatically flagged for PvP and can be attacked by anyone. Dying in this zone causes a player to drop any special resources they have gathered, which can then be looted by their killer.
Chapter 9: Secrets of Aeternum – Advanced Strategies & Hidden Knowledge
Mastery of Aeternum goes beyond simply knowing the basics. It involves leveraging hidden mechanics, understanding deeper systems, and employing clever tricks to gain an edge.
9.1. Game-Changing Quality-of-Life Tips
These simple but powerful tips can save significant time and frustration.
- The Unstuck Command: If a character becomes stuck in the game’s terrain, typing
/unstuck
in the chat window will initiate a short channel that teleports the player to a safe nearby location. If used immediately after falling from a great height, it can sometimes teleport the character back to their position before the fall, saving them from death or a long run back. - Road Speed Boost: Traveling on designated roads provides a 15% movement speed boost. This buff is temporarily removed after dodging or using a combat ability, so for maximum travel speed, players should avoid these actions while on a road.
- Strategic Camp Placement: A camp, which can be crafted with just 5 Green Wood and 1 Flint, serves as a personal respawn point. Placing a camp near a difficult quest area or a world boss before engaging can save an immense amount of time if death occurs, allowing for a quick return to the action instead of a long journey from the nearest town or shrine.
- Water is a Free Consumable: Especially for new players, it is important to remember that collecting water from any freshwater source is free. Water is an effective early-game healing consumable that recovers health over time and can be slotted into a quick-use slot.
9.2. Advanced Economic Manipulation
Beyond simple farming, true market masters can find profit in overlooked niches. While many focus on high-volume materials, the Furnishing trade skill is often neglected. This creates a market opportunity for dedicated crafters to produce and sell high-end furniture, especially valuable storage chests and powerful combat trophies, for a significant profit.
9.3. Advanced Combat Nuances
Expert-level combat involves more than just executing a rotation; it requires a deep understanding of the fight’s flow.
- Cooldown Management: In PvP, victory often goes to the player who can best track ability cooldowns—both their own and their opponent’s. Baiting an enemy to use a key defensive or crowd-control ability and then attacking during its cooldown window is a fundamental high-level tactic.
- Animation Reading: Every enemy, whether AI or player, has distinct animations for their attacks. Learning to recognize the wind-up for a powerful ability, especially a “Grit” attack that cannot be interrupted, allows a player to react preemptively with a dodge, block, or counter-ability, turning a dangerous situation into an advantage.
- Build Loadouts: The true mark of a master adventurer is adaptability. The game allows players to save full gear sets and attribute allocations into build loadouts. Maintaining multiple, specialized loadouts—one for tanking, one for ranged DPS, one for PvP, one for gathering—and knowing when to switch between them is the ultimate expression of the “play your way” philosophy and the key to being prepared for any challenge Aeternum presents.
Disclaimer: This is an unofficial fan work, all trademarks and copyrights for New World: Aeternum belong to the developer Amazon Games.
Find the game here! Official New World: Aeternum Website
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